This is also to extend a player’s overall play time. ![]() Platformers make late-game stages more difficult than the earlier ones as the player becomes more used to the controls. However, what defines Sonic the Hedgehog is speed, and Kishimoto states that is what the Open Zone will encourage. Players can use platformer elements without the limitations of a stage or course. As well, the game will remain a platformer rather than an open world experience. Kishimoto states that the Open Zone will be closer to the hub world in Super Mario 64. No one had done something quite like this before, which necessitated the team coming up with a new name. This is a combination of “open world” and “ Zone,” which is the name for worlds in Sonic. But because the world map is a stage that you can freely explore, the team calls it an Open Zone. ![]() World maps in platformers are usually the central hub where players can relax before they enter the next stage. ![]() Because the open world itself is like a stage, Sonic Frontiers can maintain its speed for the whole game. While it will act in a similar vein to world maps from other platformer games, the Open Zone will also be entirely playable as a level, with stage-like elements. ![]() Morio Kishimoto, Director of Sonic Frontiers, has explained in more detail what the Open Zone will mean for the player experience.
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